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Ridley Software
Currently working feverishly on a release for Oculus Rift, Samsung Gear VR and HTC Vive, launching on Oculus Home and Steam, Q1 2016.
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The Oculus Rift and Swimming Pools
"If I were working in Oculus's marketing department, I'd be looking into these issues and likely staying up long into th...
DK2 CONFIGURATION DEMO: Now with a splash of color.
[ Note: Had an issue with the original texture file being altered by Blogger (should have seen that coming!) New link to full file availab...
15 feet of fun
Let's look together at some things we might be able to do in a 15 x 15 foot space using Valve / HTC's Vive solution virtual re...
The Myth of Virtual Reality
Let me try to write something here that's been bothering me for a couple of years now. I've attempted to write a post on it a f...
Running Oculus and possibly losing your mind in the process.
I imagine that those who find themselves at the top of the chain at Oculus have their good days and their bad days. On a good day,...
Concave Dragons
The hollow face illusion in VR. Michael Abrash has now given two very public presentations on VR that have focused on cover...
Oculus Toybox Footage overlaid with real world footage of input.
70 minutes in heaven with Valve's HTC Vive.
You belong to one of two groups. Either you received a development kit as a developer and you have unlimited access to a HTC Vive or...
Ballroom Dancing
I sometimes imagine a group of Facebook employees sitting around a table and asking themselves: "What exactly do a billion people...
Momentum
I almost didn't go to Oculus Connect. It was a busy time for me and I was undecided right up until just about the last minute. Lead...
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2015
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October
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Oculus Toybox Footage overlaid with real world foo...
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August
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July
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April
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2014
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October
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